Strong engagement from loyal fans, building lasting relationships with your audience, allowing agency through interaction – it is no wonder that in certain regards games have figured out some of the problems that series and film industry are struggling with. Based on the question how innovation can look like in a disrupted industry, a panel of experts from series and games explore the ways that both industries can learn from each other.
What opportunities for knowledge and skills exchange exist? And are concepts like community building and retention, world building and iterative designs to (co-)creation possible?